LockOn: Flaming Cliffs 2.0 requires Lock On or LockOn: Flaming Cliffs 1.x.
LockOn: Flaming Cliffs 2.0 is a further evolution of LockOn: Flaming Cliffs. In Flaming Cliffs 2.0, all of the player-controlled aircraft available in Flaming Cliffs have been transferred to the virtual environment created for the Digital Combat Simulator series, started with DCS: Black Shark. Flaming Cliffs 2.0 is a PC-based combat flight simulation of the following modern combat aircraft:
Su-27
Su-33
Su-25
Su-25T
MiG-29
MiG-29S
F-15C
A-10A
The geographical territory modeled encompasses the region of the western Caucasus mountains from Kuban to Georgia.
Flaming Cliffs 2.0 features a new graphical user interface, new mission editor, which includes a trigger system for scripting actions and events, updated graphics engine, new player campaigns, and many other improvements.
Changes and improvements over Flaming Cliffs are the following:
Territory
The geographical theatre, which encompasses the western Caucasus region, including Krasnodarksy Krai, Stavropolsky Krai, Republic of Adygea, Karachay-Cherkess Republic, Kabardino-Balkar Republic, Republic of Abkhazia, and Georgia. The added territories of western Georgia are created using a higher-resolution 3D mesh.
Missions and campaigns
New mission editor with a trigger system for scripting actions and events, which allows for the creation of interactive missions where mission events depend on player actions.
Aircrafts and helicopters
Ability to shift the viewpoint inside the cockpits of all player-controlled aircraft to a limited degree.
Ballistic gun systems
All ballistic gun systems in the simulation are modeled according to their firing tables and projectile characteristics, including the circular error probable. This includes systems ranging from infantry machine guns to naval and self-propelled artillery, as well as aircraft cannon, such as the Gh-301, GSh-30, M61 Vulcan, and GAU-8/A Avenger.
New sound engine, which allows to process a larger number of sound sources with improved effects and includes modeling of the speed of sound to calculate the delay between actions and their audible sound effects.
Network
New anti-cheating system for online play, which verifies the integrity and equivalency of files as configured by the game server.
Network compatibility with DCS: Black Shark, which allows for combined play using combat helicopters and fixed-wing aircraft in one virtual combat environment.